Summary
Hi, my name is Jan Zamazal and I am 3D artist and game developer. What started as a hobby during early school years is now my full time work.
First professional experience with graphic art and game development I got in 2006. I started work as an occasional freelance artist during my university study at Brno University of Technology, where I gradueted with Bachelor’s Degree in Civil Engineering in 2010.
Nowdays, I am working as Lead Weapons and Objects artist at MADFINGER Games.
Skills
3D Modeling | Hard Surface Modeling | Weapon Modeling | Prop Modeling | Environment Modeling | Weapon Design | Prop Design | Environment Design | Texturing | Texture Baking | PBR Texturing | Concept Art
Software proficiency
3ds Max
Photoshop
Substance Painter
Zbrush
Unity
xNormals
RizomUV
Experience
Lead Weapons And Objects Artist
MADFINGER Games
September 2018 – Present
Senior 3d Artist
MADFINGER Games
August 2016 – September 2018
3D Artist
MADFINGER Games
March 2013 – August 2016
Freelance Artist
Mostly for Fanatic Games (Dexter 2, Mafia III and others projects)
April 2012 – April 2013
Freelance Artist
Mostly for Hammerware
2006 – 2011
Worked on
Shadowgun War Games
Madfinger Games
Lead weapons/objects artist
2020
Android, iOS
Shadowgun Legends
Madfinger Games
Lead weapons/objects artist
2018
Android, iOS
Unkilled
Madfinger Games
Weapons/object artist
2015
Android, iOS
Dead Trigger 2
Madfinger Games
Environmental artist
2013
Android, iOS, Facebook
Family Farm
Hammerware
3D artist
2011
Windows, Linux, Mac
Aquadelic GT
Hammerware
3D artist
2007
Windows